How to Make VR Actually Work in Your Classroom — Episode 961
The wow has to be secondary to the why. Meghan Freeman spent a year letting her staff play in VR before a single student put on a headset — and what they found changed how she designs immersive learning. Meghan Freeman, M.Ed., is Co-Founder and Co-CEO of IlluminateXR. Before that she founded and led Elite Academic Academy, where she bought 46 headsets for her staff and gave them an entire school year to explore, argue, and write the policy themselves. In this conversation she gets specific about what actually works: how to manage a room full of students who can't see the room, how long a first session should run, and the one question a teacher has to answer before booking the equipment. In this episode, you'll learn: What XR means and how VR, AR, and AI fit together in a classroom Why the "wow" of an immersive moment has to be secondary to the "why" The classroom-management controls that make group VR workable — spatial audio, seating, mute, and lockin...