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Wednesday, August 25, 2021

How to Use Gamification for Attention-Getting and Fun Learning




Paolo Tolomeo gets kids excited about learning math and language arts by sailing the 7 seas. Learn how it does it, how he keeps on track with lessons, and how to avoid common mistakes when adding gamification to your classroom.

Show Notes with Links: www.coolcatteacher.com/e755 

Sponsor: Advancement Courses is sponsoring DonorsChoose projects from August 18 - September 24. Submit your project to https://www.advancementcourses.com/give/submityourproject/ for the chance to be funded. Remember that you can receive 20% off their online professional development courses with the code COOL20. With this coupon, a 3 grad credit course for continuing education, salary advancement, or recertification is only $359. So, go to advancementcourses.com/coolcat to learn more and use the code COOL20. Never stop learning!

Paolo Tolomeo - Bio As Submitted

I am a 4th grade teacher preparing to enter my 16th year teaching. I am constantly looking for ways to further engage my students, creating epic storylines for us all to navigate each year in my gamified classroom.

Twitter: @MrTSVedu

Disclosure of Material Connection: This is a “sponsored podcast episode.” The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product. Regardless, I only recommend products or services I believe will be good for my readers and are from companies I can recommend. I am disclosing this in accordance with the Federal Trade Commission’s 16 CFR, Part 255: “Guides Concerning the Use of Endorsements and Testimonials in Advertising."


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